Аннотация: The purpose of the study is to investigate the possibilities of using the Gartic Phone computer game as an effective tool for teaching English and its role in consolidating new lexical material in English, as well as methods of introducing the game into the educational process.
Ключевые слова: English language teaching; educational technology "broken phone"; visualization; lexical minimum.
Статья в сборнике научных трудов по материалам конференции (форума) «International Conference on Global Challenges and Breakthrough Innovations: Bridging the Gap between Fundamental and Applied Research»